We watched as computers revolutionised education and now we have taken the next technological step towards virtual reality in the classroom. The lowering cost of VR hardware has seen a resurgence in virtual reality development and affordability.
Virtual reality’s ability to treat, train and educate has been researched for decades and now its being realised. VR has the opportunity to provide scalable experiential training that will transform how we teach and learn.
Google recently launched Expeditions, a tool that builds on the company’s Cardboard platform to provide children with a ‘field trip’ experience from the classroom. Google Cardboard opens up VR to anyone with a smartphone and a pair of scissors.
Imagine engaging students in the VR world, allowing students to grasp theoretical concepts in an experiential and real way. Put on a headset and each student could be guided through a tour of ancient Rome, have Shakespeare deliver a reading of Macbeth or do a lap of the galaxy with Dr Spock as your host.
Talk to eStorm about bringing virtual reality to your classroom through Oculus Rift VR Headsets